LotusLumino's avatar

LotusLumino

The one with a bunch of witches
16.1K
Watchers
2.3K
Deviations
670.6K
Pageviews

Opening up MYO(Make Your Own) slots for 2023 - July! (will be open from the 16th to the 23rd)

~~Fair warning though, I'll only accept MYO claims as a reply to my comment~~

---------------------------------------------------------------------------------

!! Make Your Own means you have to create the character on your own, it is NOT a commission/custom, as it is not drawn by me!!

---------------------------------------------------------------------------------

MYO (Make Your Own) Price and Rules: :new: Here is the price list and how it is calculated!

  • Bamharr female base price is 14 $

  • Cybharr female 22 $ (they can only have 1 type of eyes though, always counts as common for 3 $, keep it in mind! Also the talismans have a base, their markings are their eye color unless it is the legendary trait!)

  • Bamharr male base price is 16 $

  • Cybharr male is 24 $(they can only have 1 type of eyes though, always counts as common for 3 $, keep it in mind! Also the talismans have a base, their markings are their eye color unless it is the legendary trait!)

The bamharr species guide can be seen here --> Bamharr Reference sheet - updated!

Cybharr Guide - updated

Trait prices:

  • Every common trait costs 3 $ (the cheapest MYO bamharr you can buy is $23 this way!)

  • Every rare trait costs 5 $

  • Every epic trait costs 9 $

  • Every legendary trait costs 12 $

  • Every mythic trait costs 22 $

You can combine the traits of course, please if you want a MYO, order it in the comment section, listing all the traits you want, with the summed price! ( I will of course doublecheck it! )

For example, If you want a bamharr with female base, rare eyes, common ears, and legendary tails, it goes like:

14+5+3+12 = 34 $

------------------------------------------------------------------------------

There are however some rules on how to handle the MYOs, specially for new people:

- You have to note the GROUP :iconbamharr-babes: so we can approve or ask for changes if needed! (Not me!)

- If you are new to this species, it would be wise to read about their world and features. You can find everything about this in the group and guide!

- Before you order, please check the guide, I come across smaller mistakes from time to time, like people drawing them 5 human fingers or irises or noses etc.

- The MYO you create can NOT be from the Heart C royal family or taking Heart leading positions, as it is a special 'rank'. Also, if you wish to make a character into an existing family or group of bamharrs, please ask the owners of those babes to make sure you are welcome to do that. We want everyone to be comfortable with the families they create.

- If you are unsure about anything, just comment or note me : )

- The MYO slots can be resold, traded or gifted away but please always take screenshots as a proof!

- Reply to my comment if you'd like to order, anything that's not a reply will be ignored, sorry!


--------------------- SLOTS and STATUS! ------------------------

Regular MYO (Make Your Own)s: /One person can have as many as they like/

1- AlexLyre - 1X - PAID

2- Prismativity - 2X - PAID

3- CherryEmpress - 2X - PAID

4-

5-

6-

- more can be added!


extra Mod MYO slots: (only for the mod team of the group) Open

1- @/Novarin-art - unclaimed/unpaid

2- @/JKDreamer - unclaimed/unpaid

3- @/Diluculi - unclaimed/unpaid

Join the community to add your comment. Already a deviant? Log In


COREworldupdNOV23upl

Heart A

Designation: Heart A

Name: The Original Heart, The Heart, The Main Heart (although that name is seen by many other hearts to be offending)

Climate: Continental climate with four even seasons

Landscape/ Geography: Rich fields, forests, hills and mountains, huge plains and lots of untouched land

Points of Interest:

  • Heart A City or The Crystal City: The capital of Heart A and the biggest city of the Core. A huge metropolis, the city is a melting pot of all bamharr (and human) cultures and influences. It is well known for its thriving nightlife and business.

  • Teleport Station: Heart A City's biggest teleportation base, bamharrs can teleport the most distances to other Hearts or to Earth from here.

  • The Plaza: Heart A City's most popular and populous business/entertainment square.

  • Kerub's Klub: A popular nightclub ran by the ambitious businesswoman Kerub. They throw huge parties at night and organize other events during the daytime.

  • Dawn Valley: A southern province of Heart A which is known for its purple and pink forests. The rivers that run here are often accompanied by old pink willows, giving the land its signature look.

Flora & Fauna: Very similar to the human world, animals ranging from domesticated to continental wildlife.

Economics: Sales sector, modern technology, crystal and teleporter sector, Agriculture and mining in the countryside

(Dominant) Culture:

  • Mixture of human and bamharr cultures

  • most populated and most modernized heart

  • most diverse heart in terms of fashion, architecture, ways of living, and bamharrs themselves

Political Structure(1): Democracy, council members are elected every 10 years

Stereotypes about and by other hearts: N/A

Heart B

Designation: Heart B

Name: The Criminal Heart, Underground

Climate: Continental climate with four even seasons

Landscape/ Geography: Part of Heart A capital and its surroundings

Points of Interest:

  • Umbral Market: The market of Heart B, where anything can be found. The deeper one digs, the worse it gets.


Flora & Fauna: N/A

Economics: crimes, smuggling and shady deals, although there are some legal businesses trying to survive here and there it is very difficult due to the heavy influence of organizations of crime

(Dominant) Culture: None in particular

Political Structure(2): Technically Heart A City Council, factually ruled by criminal organizations

Stereotypes about and by other hearts: One better have confidence if they go for a living in this place.


Heart C

Designation: Heart C

Name: Luuvia, The Autumn Heart, The Golden Heart

Climate: Continental with very long autumns

Landscape/ Geography: Hills and plains seem to be equally present, mountains surrounding the Heart forming a basin

Points of Interest:

  • The Royal Palace and the famous courtyard surrounding it: The courtyard has some of the oldest and tallest trees of the region. The Thousand Year Old Oak was planted by Romina’s ancestors and despite the name it has aged much older than that. (This oak is present in a lot of emblems and shields) The Luuvion family contracts the best gardeners of the Heart to come and care for the whole of the gardens and keep it neat. Gardeners are kept in very high regard, and those who serve or served the royal dynasty are especially proud of this.

  • Sannia Ulan: A huge mansion of traditional architecture where the nobles meet up and have social gatherings. While politics are often present in discussions during the events held here, it is also a source of balls, celebrations and simple business talks. The Sannia Ulan is also known for their gallery of arts, wine cellars and blood vaults. Every year a different noble family is chosen to care for the place and host its events.

Flora & Fauna: Lots of oak forests with other deciduous types that seem to keep the red and yellow colors for long months. The fields and plains are full of wildflowers, vineyards and orchards. Waterfalls and forest lakes can be found among the limestone hills and mountainsides.

Economics: Agriculture and lots of orchards, gem mining, home of many exclusive wines, blood trade, honey, traditional crafts and entertainment

(Dominant) Culture:

  • Conservative compared to Heart A/B, but not as averse to modern technology as other hearts, bamharrs of Heart C seek to implement new innovations carefully into their already existing traditions without abandoning those. Profits are almost as important as traditions to the locals.

  • The fashion of this heart consists of long skirts, classical and ornate styles, expensive fabrics, hand-made pieces add to the value as traditional ways are kept in high regard. Modern types of clothing tend to stand out quite a lot in a negative way.

  • Arts in general play a huge part in the social life of the Heart.

Political Structure(1): Monarchy, current ruler is Queen Romina Luuvion

Stereotypes about and by other hearts:

  • Because of the general high standard of living in Heart C, bamharrs of other places tend to think of everyone from Luuvia as rich, somewhat well off or having had it easy in life. The old noble lineages and accumulated assets/wealth definitely play a role in that.


Heart H

Designation: Heart H

Name: The Frozen Heart

Climate: continental mountain climate with long and harsh winters and only short summers

Landscape/ Geography: snowy mountainside with dense pine forests

Points of Interest:

  • Teleporters are often hard to reach due the rocky terrain and the barely melting snow

Flora & Fauna: A rather rough environment made only the toughest of creatures such as wolf packs or bears survive the natural selection.

Economics: Tourism for their natural hot springs but the locals are mainly trading among themselves. It is advised to look up guides for such journeys for the hot springs though, preferably by friendly tribes. From the perspective of other hearts this place is not a priority for trade or deeper business relations.

(Dominant) Culture:

  • slightly asian/eurasian inspired in their architecture and clothing that vary from village to village

  • hesitant on introducing new technologies, but mostly due to the time it takes for modernizations to reach the villages

Political Structure(2): no central power or leader, different clans rule over their villages or communities. Once a year, the clan leaders who bother with it come together to discuss political and economical affairs of the entire heart.

Stereotypes about and by other hearts: N/A


Heart I

Designation: Heart I

Name: The Wild Heart, The Archipelago, Nmaico

Climate: Tropical seaside for the most parts, can differ at some others due to currents

Landscape/ Geography: composed of numerous tropical islands

Points of Interest: N/A

Flora & Fauna: partially unknown due to the wild jungles found on many islands. It is possible that there are many uncategorized animals and plants live there, but the untamed wilderness is also dangerous to venture in alone and unprepared, so it is not advised

Economics: self-reliant mostly, tourism in a small part

(Dominant) Culture:

  • Independent bamharrs who try to resist Heart A’s political influence. The communities form alliances among each other when needed.

Political Structure(2): different tribes rule independently from each other over their territory

Stereotypes about and by other hearts: N/A


Heart K

Designation: Heart K

Name: (The Heart of) Paradise

Climate: Subtropical maritime

Landscape/ Geography: seaside with long sandy beaches. A mountainside in the east acts as weather divide and shields Heart K from the cold storms of Heart N

Points of Interest: Long beaches, small islands and the open ocean

Flora & Fauna: Palm trees, Sea creatures

Economics: Tourism, fishing

(Dominant) Culture: N/A

Political Structure(1): Heart A City Council with local representatives to handle daily business

Stereotypes about and by other hearts: N/A


Heart L

Designation: Heart L

Name: The Proud Heart, The Heart of Spring

Climate: continental with a very long spring season

Landscape/ Geography: mountain side, but the steepness and harshness of the rocky regions transitioning from harsh and steep mountains in the east to gentler slopes towards the north west

Points of Interest:

  • Birdwatch: A plateau in the mountains where all sorts of beautiful birds and their nests can be found.


Flora & Fauna: Lots of bright and pinkish trees on the mountainsides, home to many types of birds.

Economics: Traditional and vital goods exchanged between the counties in trade.

(Dominant) Culture:

  • divided into counties

  • every county can have a different form of leadership and political structure

  • Bamharrs of Heart L mostly view themselves as Heart L bamharrs secondary to their communal identity, but will put all their internal quarrels aside whenever there is a threat to the whole Heart.

Political Structure(2): local lords/representatives who manage their parts of Heart L on their own, but meet once a year to discuss and handle large scale affairs

Stereotypes about and by other hearts: N/A


Heart M

Designation: Heart M

Name: The Desert Heart, The Divided Heart

Climate: arid desert

Landscape/ Geography: mostly sandy desert with few bodies of waters or rocky mountains sprinkled across and a brim of fertile land near the coast

Points of Interest:

  • lots of huge crystals throughout the heart

Flora & Fauna: Plants and animals that can stand the heat and sun, like cacti or baobab trees.

Economics: N/A

(Dominant) Culture: N/A

Political Structure(2): Divided into smaller regions of different political structures, the biggest fraction is a council ruling over the more fertile land. They are opposed by an organization called “Windcall”, who seek to make Heart M truly independent from anyone. More traditional places ruled by old bloodlines also have joined together to oppose the council.

Stereotypes about and by other hearts: N/A


Heart N

Designation: Heart N

Name: The Bleeding Heart, the Horned Heart, The Warrior Heart

Climate: cold maritime, very rainy and often hit by storms coming from the sea.

Landscape/ Geography: mountains and hills into which the sea and rivers have carved deep fjords over time. Located on both sides of Heart A and the bay. a mountainside in the west acts as weather divide and shields Heart K from the cold storms

Points of Interest: N/A

Flora & Fauna: pines and birch trees dominating the forests

Economics: N/A

(Dominant) Culture:

  • legends have it that bamharrs from Heart N once sailed across the sea and established settlements on the dark continent in the north

  • Bodypaint plays a crucial role in the culture of Heart N

Political Structure(1): There is currently a war going on within the heart

Stereotypes about and by other hearts: Heart N bamharrs are often seen as primitive and brutal


Heart O

Designation: Heart O

Name: The Heart of Steel, The Factory

Climate: continental, the smoke and fumes tend to keep even the sunlight out of parts of the region, rains are very much acidic

Landscape/ Geography: polluted, lots of hills with little living nature, rivers and waters are used for the factories and generating energy

Points of Interest:

  • The heavy industrialisation of Heart O polluted almost all of the Heart so it is quite difficult to find bamharrs who’d happily spend their lives in this atmosphere. There are however congregations of inhabitable blocks of houses strictly for the use of workers.

  • There are quite a few prisons placed in this heart, the worst ones are kept underground. There are reports that these prisons built in the deep are mainly holding cybharrs as inmates, as they are much more capable of breaking out otherwise.

Flora & Fauna: barely any left, only the very resilient type of animals seems to have taken a liking in the area while hunting for anything edible

Economics: Power source for the other hearts, technological research, handling of the waste of bigger hearts nearby

(Dominant) Culture: None in particular, very modernized and ruled often by violent and firm supervisors

Political Structure(1): Units of Corporations with strong leaders, Heart A City Council (there seems to be a lot of corruption in the local branch of the council)

Stereotypes about and by other hearts:

  • Nobody wants to end up in Heart O, even just the mention of this heart brings shivers to many. Only those who are in dire need of funds or are in debt tend to move there.

  • The trafficking of cybharrs into this region is pretty much rumored in the more modernized areas of the Core.


Heart P

Designation: Heart P

Name: The Trader’s Heart, the Barren Heart

Climate: arid mountain climate

Landscape/ Geography: rocky and barren grounds with only few open sources of water. Large cave systems and a spine of jagged mountains bordering the rift

Points of Interest:

  • Illydia: oasis city and capital of Heart P

  • The river providing water to Illydia is coming from a glacier and vanishes underground shortly after the border of the city

  • Experiences seasonal dust storms, the greatest is called “the Howling” since it is coming from the rift

  • Teleportation crystal is located outside Illydia, so there are scouts and rangers escorting people traveling to and from there.

Flora & Fauna: N/A

Economics: Sales sector, tourism

(Dominant) Culture:

  • settlements are carved into the mountains and contain cave systems in addition to the open streets as a means to access hidden sources of water and for protection against the storms

  • Most settlements are somewhat self-reliant, however, Illydia is dependent on trade with other places. Therefore, merchants and rangers are the most important and respected professions

  • Blood lines have little to no meaning. The position within the society is not about ancestors of the past, it’s all about the skills of the present. Families do not have to be related to be considered as such.

  • Rangers of Heart P keep a close eye on the border to the rift and have established a series of connected outpost for better surveillance

Political Structure(1): Senate of influential citizens, positions are not passed on by bloodlines, a vacant seat has to be earned

Stereotypes about and by other hearts:


  • In the past, Heart P was infamous as a hub of slave trading. Especially in Heart M, some still resent Bamharrs of Heart P because of that.



Heart S

Designation: Heart S

Name: Ormo, the Wetlands

Climate: humid continental climate

Landscape/ Geography: alluvial land, bogs, swamps with dense forests and occasional moors and wet meadows. Oftentimes hard to tell where the river or lake ends and where the muddy land begins. Many places are flooded seasonally when it's warmer in Heart H.

Points of Interest:

  • The Cradle - a meadow renown for the abundance of wildflowers and butterflies. The exact location is kept secret from outsiders, and tourists and researchers may only be lead there by specifically chosen rangers who have to take different routes each time to prevent unauthorized discovery

  • Bruk - the main town of the House of Dragonfly's territory and the location of the only crystal that allows for teleportation to other hearts. The town has become a hub for outsiders' exploration and trade location with other hearts, although due to the almost daily rain and/or fog, it's not a place where visitors stay for very long.

  • The Silk Forest - a plantation of several different plants dedicated to nurture and breed the Ormo Moth for silk production. Heart S silk comes in various dark shades, unlike the typically white and off-white colors of other raw silks. It’s located at the border of Heart S and Heart W and integrated into the naturally dark forest of this area - both to hide the place from poachers and to keep the environment healthy. The house in charge of this place is House of Spider.

Flora & Fauna: everything you can find in human world wetlands - the Heart is filled with wildlife of all sizes and ecological niches. Heart S is also the home of the Ormo Moth

Economics: Ormo silk, cranberry and mushroom farming, tourism

Mostly self reliant though, so not much need to interact with other hearts to be able to sustain itself

(Dominant) Culture:

  • Settlements are built on stilts and have little dikes, dams, and levees around them, which can be opened to intentionally flood the place for additional protection against invaders. Often, these dykes are very maze-like in their arrangement.

  • Most common means of transportation are small boats with little draft.

  • Bamharrs native to this place and very traditional and pride themselves in not being reliant on electricity and other modern things - in fact, electricity is barely available in this heart due to the omnipresence of water and moisture.

  • Clothing styles are focused on being practical, easy to move in, and providing protection against wet feet, bloodsucking insects or parasites like ticks or leeches. Drapes and trails are reserved for formal wear and are often detachable as they would not last long in the wetlands

  • Heart S bamharrs are very strict on preservation, be it their traditional lifestyle or the untamed nature of the heart. rangers protecting the wilderness against illegal destruction and poachers are quite militaristic in their organization and equipment.

  • Bamharrs from Heart S view themselves as part of Heart S mainly, the connection to a certain House is not as tight as in other Hearts. The houses are commonly viewed mostly as a form of political organization and not as much as an identity

Political Structure(1): Council of matriarchs

Each of them oversees her own house who hold dominion over a part of Heart S. The houses are based on plants or animals living in the heart, like House of Spider or House of Dragonfly. Houses rule over a specific territory of the heart and are responsible for it. The matriarchs are sometimes referred to as "witches", although that is a linguistic misunderstanding and has nothing to do with actual witchcraft.

Stereotypes about and by other hearts:


  • Heart S natives consider most inhabitants of other hearts, especially those with large amounts of technology, to be weak and fragile. They respect other traditional bamharrs.

  • In return, most modern bamharrs consider Heart S to be a muddy backwater town with people who are too stubborn to try out new things.



Heart W

Designation: Heart W

Name: Heart of Darkness

Climate: Continental with four seasons, quite wet from the frequent rains

Landscape/ Geography: Huge dark forests, deep lakes. Since Heart W’s crystal barrier is weak, the darkness coming from the Rift is very dominant in the land.

Points of Interest:

  • Dark Theme Park built around the main crystal of the Heart

Flora & Fauna: Dark forests with a lot of vines and more monstrous creatures lurking in the dark. One might find poisonous plants (or ones with outstanding healing qualities), dog-size spiders or even hostile trees around.

Economics: N/A

(Dominant) Culture:

None in particular but many seem to associate dark activity with the region. The communities that formed around tend to have to endure all the trials of dangerous creatures that come from the Rift.

Political Structure(2): Overseen by Lady Samuel for Heart A City Council

Stereotypes about and by other hearts:


Heart Zeta

Designation: Heart Zeta

Name: Ghost Heart, The Abandoned Heart

Climate: N/A

Landscape/ Geography: Abandoned and overgrown cities, industrial parks.

Points of Interest:

  • Previously flourishing technology and science based Heart till a few accidents happened and research on a big scale had to be shut down.

  • Cybharrs were originally created and researched on here

Flora & Fauna: N/A

Economics: N/A

(Dominant) Culture: None in particular anymore, only a few bamharrs seem to have been sticking around.

Political Structure: N/A

Stereotypes about and by other hearts: N/A



(1) Must check with admins about joining the leadership if interested

(2) Small locations and their leadership can be made up by every member of the species


-----------------

For more information please check:

:iconbamharr-babes:

Bamharr Reference sheet - updated!
Join the community to add your comment. Already a deviant? Log In

Opening up MYO(Make Your Own) slots for 2023 - April! (will be open from the 8th to the 16th)

~~Fair warning though, I'll only accept MYO claims as a reply to my comment~~

---------------------------------------------------------------------------------

!! Make Your Own means you have to create the character on your own, it is NOT a commission/custom, as it is not drawn by me!!

---------------------------------------------------------------------------------

MYO (Make Your Own) Price and Rules: :new: Here is the price list and how it is calculated!

  • Bamharr female base price is 14 $

  • Cybharr female 22 $ (they can only have 1 type of eyes though, always counts as common for 3 $, keep it in mind! Also the talismans have a base, their markings are their eye color unless it is the legendary trait!)

  • Bamharr male base price is 16 $

  • Cybharr male is 24 $(they can only have 1 type of eyes though, always counts as common for 3 $, keep it in mind! Also the talismans have a base, their markings are their eye color unless it is the legendary trait!)

The bamharr species guide can be seen here --> Bamharr Reference sheet - updated!

Cybharr Guide - updated

Trait prices:

  • Every common trait costs 3 $ (the cheapest MYO bamharr you can buy is $23 this way!)

  • Every rare trait costs 5 $

  • Every epic trait costs 9 $

  • Every legendary trait costs 12 $

  • Every mythic trait costs 22 $

You can combine the traits of course, please if you want a MYO, order it in the comment section, listing all the traits you want, with the summed price! ( I will of course doublecheck it! )

For example, If you want a bamharr with female base, rare eyes, common ears, and legendary tails, it goes like:

14+5+3+12 = 34 $

------------------------------------------------------------------------------

There are however some rules on how to handle the MYOs, specially for new people:

- You have to note the GROUP :iconbamharr-babes: so we can approve or ask for changes if needed! (Not me!)

- If you are new to this species, it would be wise to read about their world and features. You can find everything about this in the group and guide!

- Before you order, please please please check the guide, I come across smaller mistakes from time to time, like people drawing them 5 human fingers or irises or noses etc.

- The MYO you create can NOT be from the Heart C royal family or taking Heart leading positions, as it is a special 'rank'. Also, if you wish to make a character into an existing family or group of bamharrs, please ask the owners of those babes to make sure you are welcome to do that. We want everyone to be comfortable with the families they create.

- If you are unsure about anything, just comment or note me : )

- The MYO slots can be resold, traded or gifted away but please always take screenshots as a proof!

- Reply to my comment if you'd like to order, anything that's not a reply will be ignored, sorry!


--------------------- SLOTS and STATUS! ------------------------

Regular MYO (Make Your Own)s: /One person can have as many as they like/

1- Lovinz - 4X PAID

2- DarkfireVengeance - 3X PAID

3- wandering-kotka 1X - PAID for Curious-Insanity

4- SariShio - 1X PAID

5-

- more can be added!


extra Mod MYO slots: (only for the mod team of the group) Open

1- @/Novarin-art - unclaimed/unpaid

2- @/JKDreamer - unclaimed/unpaid

3- @/Diluculi - unclaimed/unpaid

Join the community to add your comment. Already a deviant? Log In

Opening up 10 MYO (Make Your Own) slots for 2022 - June! (will be open for a week)

~~Fair warning though, I'll only accept MYO claims as a reply to my comment~~

---------------------------------------------------------------------------------

!! Make Your Own means you have to create the character on your own, it is NOT a commission/custom, as it is not drawn by me!!

---------------------------------------------------------------------------------

MYO (Make Your Own) Price and Rules: Here is the price list and how it is calculated!

  • Bamharr female base price is 18 $

  • Cybharr female 25 $ (they can only have 1 type of eyes though, always counts as common for 3 $, keep it in mind! Also the talismans have a base, their markings are their eye color unless it is the legendary trait!)

  • Bamharr male base price is 20 $

  • Cybharr male is 30 $(they can only have 1 type of eyes though, always counts as common for 3 $, keep it in mind! Also the talismans have a base, their markings are their eye color unless it is the legendary trait!)

The bamharr species guide can be seen here --> Bamharr Reference sheet - updated!

Cybharr Guide - updated

Trait prices:

  • Every common trait costs 3 $ (the cheapest MYO bamharr you can buy is 27$ this way!)

  • Every rare trait costs 5 $

  • Every epic trait costs 9 $

  • Every legendary trait costs 12 $

  • Every mythic trait costs 22 $

You can combine the traits of course, please if you want a MYO, order it in the comment section, listing all the traits you want, with the summed price! ( I will of course doublecheck it! )

For example, If you want a bamharr with female base, rare eyes, common ears, and legendary tails, it goes like:

18+5+3+12 = 38 $

------------------------------------------------------------------------------

There are however some rules on how to handle the MYOs, specially for new people:

- You have to note the GROUP :iconbamharr-babes: so we can approve or ask for changes if needed! (Not me!)

- If you are new to this species, it would be wise to read about their world and features. You can find everything about this in the group and guide!

- Before you order, please please please check the guide, I come across smaller mistakes from time to time, like people drawing them 5 human fingers or irises or noses etc.

- The MYO you create can NOT be from the Heart C royal family or taking Heart leading positions, as it is a special 'rank'. Also, if you wish to make a character into an existing family or group of bamharrs, please ask the owners of those babes to make sure you are welcome to do that. We want everyone to be comfortable with the families they create.

- If you are unsure about anything, just comment or note me : )

- Reply to my comment if you'd like to order, anything that's not a reply will be ignored, sorry!


--------------------- SLOTS and STATUS! ------------------------

Regular MYO (Make Your Own)s: /2 MYOs per person max/ Will keep these open for a week!

1- @SariShio - 1X - PAID

2- @SpectreGhosts - voided

3-

4-

5-

6-

7-

8-

9-

10-


extra Mod MYO slots: (only for the mod team of the group) Open

1- @/BlazeDeNosferatu - unclaimed/unpaid

2- @/Novarin-art - unclaimed/unpaid

3- @/JKDreamer - unclaimed/unpaid

4- @/Diluculi - unclaimed/unpaid

Join the community to add your comment. Already a deviant? Log In

Customs will be done on this base (only females this time around):

Bamharr adopt - 1766 - 1767 - FCFS - closed

------Pricing------

A custom with a 'simple outfit' costs $70 (example: light summer dress)

A custom with a 'complex outfit' costs $80 (example: outfit that includes a witch hat)


The price in both options include two rare traits, if you'd like to have any other trait above that here is the pricing for that:

Changing to 1 epic trait costs $7 (adding a simple wing is this category too)

Changing to 1 legendary trait costs $10 (adding Butterfly and Torn wings, cybharr multiple circuit colors and Cy-virus are this category too)

Changing to 1 mythic trait costs $22

Changing to cybharr costs + $5 to the overall price

--------------------

-Please reply to my comment to claim a custom slot! I will be working on them between adopts but they will be my priority.

- I will provide a WIP (work in progress) update before getting down to lining the custom if wanted!

-Once you claim in a reply you will have time to give me the details later on in a note or in a comment.

-If you have claimed a custom slot, please have the money ready for when I get to yours! (I will only ask for payment when I get to yours!)

-The bamharr species guide can be seen here --> Bamharr Reference sheet - updated!

Cybharr Guide - updated


--------------------- SLOTS and STATUS! ------------------------

(one custom/person)

1- xXDarkRaven - Voided

2- MrNerdd - PAID - Finished

3- Unisamas-Art - unpaid

4- nickyflamingo - PAID - Finished

5- DarkfireVengeance - PAID - Finished


extra Mod custom slots: (only for the mod team of the group)

1- @/BlazeDeNosferatu - unclaimed

2- @/Novarin-art - PAID - Finished

3- @/JKDreamer - unclaimed

4- @/Diluculi - PAID - Finished

Join the community to add your comment. Already a deviant? Log In
Featured

Bamharr MYO sale January - closed by LotusLumino, journal

Bamharr-Cybharr all common customs JAN - Closed by LotusLumino, journal

Bamharr MYO sale September - closed by LotusLumino, journal

Bamharr MYO sale May - closed by LotusLumino, journal

Bamharr-Cybharr all common customs JULY - closed by LotusLumino, journal